Accessories


Two more soldiers to beef up Scarecrow's Militia, the Medic and Rocket Launcher toting soldiers have been spotted in Gotham. The Medic has a Gas Mask to prevent Scarecrow's Fear Master from affecting him from his duties, which is patching up the soldiers that have been injured in the Gotham takeover. The Rocket Launcher soldier is a Veteran from previous conflicts and has Good Aim to make his Rockets count for when he lets them loose.

Militia 4 and Militia Medic are Henchmen for the Scarecrow Faction.

White metal kit ready to assemble and paint .

25.00 € *
Product data sheet

In stock
Delivery period: 15 working days

Accessories

Always defending the weak and the helpless. That's what I like about you Batman. Predictable. And that's why we're gonna win. We know your move before you do. We know how you think!?

The Arkham Knight

 

 

The Arkham Knight is a mysterious villain who has recently appeared in Gotham.

Kitted out in a military suit styled like Batman's own armour but with an Arkham symbol instead of a bat, he has all the training and skills he needs to complete his mission, take down the Bat!

With his apparently personal vendetta, the Arkham Knight has made deals with some of Batman's most dangerous foes including Scarecrow, Deathstroke and Hush.

 

The Arkham Knight has been hiding in the shadows for a long time. During the events of Arkham Asylum and Arkham City, he has watched over Batman. Once or twice he had considered stepping in but decided he wanted Batman to be pushed to his limit before facing him.

When the Scarecrow gathered all of Gotham Villains for one final plan, the Arkham Knight joined him to lead his army and take down the Bat once and for all.

 

The Knight is not alone though. Along side him is a huge Militia that he has trained with the help of Deathstroke. This army includes veteran soldiers, mercenaries, well armed and armour brutes and even remote controlled Drones. All of which we created and trained specifically to fight Batman at a secret base in Venezuela while the Knight played out his long term plans.

 

Will the Arkham Knight's secret knowledge of Batman, Villainous alliances and well trained forces be enough to finally stop the Dark Knight?

 

 

In the Batman Miniatures Game the Arkham Knight is a Sidekick for the Scarecrow crew.

Coming in a 95 Reputation and $500 Funding, he may seem expensive but has the skills and equipment to get the job done.

His Automatic Gun or Combined Sniper Guns combined with Rapid fire make him dangerous at short or medium range and being an Acrobat lets him get into range very quickly.

Kevlar Vest, Martial Artists and Dodge from Acrobat save the Arkham Knight from a lot of damage while his is advancing as well.

For Crew building in a Scarecrow crew, he MUST be the most expensive model in Reputation so can't lead the Militia alongside Deathstroke or hire any of the more expensive Free Agents.

This can be countered with his Elite Boss: Militia Brute letting him fill the crew with big, heavy hitting Henchmen.

Combine all of this with very good stats and the Scarecrow crew has a very effective Sidekick able to take on most opponents.

White metal kit ready to assemble and paint .

19.95 € *
Product data sheet

In stock
Delivery period: 15 working days

White metal kit ready to assemble and paint .
19.95 € *
Product data sheet

Currently unavailable

"Tonight... Gotham falls... and a city of fear rises." - Scarecrow

 

Dr Jonathan Crane trained to become a professor of psychology and psychiatry to overcome his childhood fears of being teased by his class mates for obsessing about his studies.

His experiments in these areas soon became an obsession with fear. But not removing it, instead causing it. Crane developed a specialised toxin he called Fear Gas which cause anyone affected to see their deepest and darkest fears. With this toxin and obsession hand in hand, Crane became known as the Scarecrow.

 

During the Arkham Asylum incident, Scarecrow almost met his end after a run in with Killer Croc which left him severely wounded. Nobody know where Scarecrow was during the events of Arkham City or what he was doing, but he reappeared a year later armed with a new batch of his Fear Toxin and a plan to take down Batman and Gotham once and for all.

With the Joker now gone, Scarecrow took advantage of the situation and gathered all of Batman's greatest enemies left in Gotham. Harley Quinn, Two Face, Penguin and Riddler all became part of Scarecrow's scheme.

He has also introduced a new player into Gotham's underworld. Known only as the Arkham Knight. This highly skilled and well trained newcomer is backed up by his own Militia, robotic Drones and seems to have a personal vendetta against Batman.

 

Scarecrow made a public demonstration of his new toxin at a Diner, which caused its customers to tear at each other. He then publicly broadcasted to all of Gotham, and threatened to unleash his toxin upon the entire city which started a mass evacuation. This was a ploy for the Arkham Knight's Army to seize control of the Ace Chemicals plant and mass produce the fear toxin to create a bomb powerful enough to take out the eastern seaboard. When Batman and the GCPD arrived on site, the Arkham Knight destroyed the bridge to the facility with his attack chopper. Though the Arkham Knight wanted to kill the Batman on sight, Scarecrow overrode his vehicle's systems and ordered the Arkham Knight to keep him away from Ace Chemicals until his work was complete.

As a back up he also has the help of the legendary Slade Wilson a.k.a Deathstroke to lead the Militia forces in case this Arkham Knight fails in his plans.

 

With all of Gothams worst Villains, the dangerous new Arkham Knight and his Militia forces by his side, Scarecrow will spread fear far and wide before finally taking down his enemy, the Batman.

 

 

In the Batman Miniature Game a Scarecrow crew is an impressive force.

Scarecrow himself comes in at 80 Reputation and is packed full on mind altering skills. Psychologist lets him control his own Henchmen's Mental Disorders but as a master of Fear, Scarecrow can cripple people near him. Causing opponents to become Scared reduces their combat abilities but in extreme cases they can suffer from Terror which can remove Action Counters or even turn them into a Casualty.

If Scarecrow isn't frightening enough for you, his Sidekicks can be. Either the Arkham Knight or Deathstroke can bring skills, training and deadly accuracy.

 

For Henchmen in the Crew, Scarecrow uses the Arkham Knights Militia. The standard Militia are all Veterans armed with a range of high-tech equipment. Gas Masks stop them suffering from several attacks while the new Carbine brings the Assault Trait which increases RoF after movement.

The forces are also backed up by Militia Brutes. Even better equipped then their smaller team mates, Brutes are armoured and enhanced with Cybernetics.

 

For Free Agents to add to the crew, why not look at others from the Arkham Knight game?

Both Hush and Firefly can bring some decent skills to a Scarecrow Crew but you may want to watch how much $$$ Funding you are spending.

 

Overall, a Scarecrow crew is paced with elite deadly fighters and will be hard to stop or take down.

They want to take down the Bat and they can!

 

White metal kit ready to assemble and paint .
49.99 € *
Product data sheet

In stock
Delivery period: 15 working days

The Militia Brute is a Cyborg shock soldier that is part of the Scarecrow Militia to take over Gotham city. As a Sturdy soldier, he won't fall from simple hits. His Gas Mask equipment makes him immune to the Scarecrow Fear Toxin that the Master of Terror emits. Equipped with dual Electric Batons, his Large stature intimates and exterminates foes.

The Militia Brute is a Henchman for the Scarecrow Crew.

White metal kit ready to assemble and paint .
25.00 € *
Product data sheet

In stock
Delivery period: 15 working days

White metal kit ready to assemble and paint .
25.00 € *
Product data sheet

In stock
Delivery period: 15 working days